If you haven ́t been integrating virtual reality to train your employees, have you been training them at all?
Virtual Reality is the new recipe for cooking the perfect training experience!
VR is the core technology giving birth to a Cyber Classroom method of teaching and learning. Hereby, an open innovation process is adopted to develop VR learning modules in collaboration with partners. These modules can be compatible with all kinds of locally available or online hardware making training equally accessible for employees in different regions.
Due to depth perception and its real-time interactive handling, users can explore and alter the learning environment and feel completely integrated into it. This allows them to absorb complex learning material with the highest possible level of immersion.
Moreover, VR not only makes it possible to simulate scenarios but it achieves this feat in 3D, referred to as 360 virtual reality. Using audio and video to simulate produces interactive and immersive content that completely surrounds a user as if they are standing in the middle of the scenario. Their ability to communicate with the environment as they would do in real life enhances their role from basic passive viewing to active participation.
An important application of this aspect is while training for processes that can not be followed in reality, for instance, when certain procedures are too quick to be registered by the naked eye or if they are completely invisible, e.g. airstreams or magnetic fields.
The best part of VR training, however, is the multi-user experience which allows trainees to learn together, especially in situations that require group trainings for quick visualization of products or processes. What tops this is of course the virtual aspect so you need not send your employees on training missions to the other end of the world. Instead, you can create an interesting and interactive learning platform to motivate and effectively educate your personnel while also save costs and your precious time simultaneously.
Therefore, immense potential cost and time savings and realistic learning in a safe, comfortable and controlled environment are established advantages one realizes after using VR for training. Some vital domains where this technology is serving its potential are as follows:
The Aviation industry probably provides one of the earliest use cases of any technology coming close to VR. Flight simulators have been used extensively to train pilots for realistic, risky situations. However, VR based training with 3D cockpits and 6 degrees of movement freedom provide complete immersion for pilots leading to more effective learning.
Military, Firefighting and Safety Training
Realistic simulation of scenarios allows trainees to make quick decisions in stressful situations. This can be done without putting anyone under risk, unlike the case with traditional training for activities like parachute drop, armored combat or battlefield warfare. Additionally, complex tasks can be mastered efficiently without the need to experiment on actual costly machines.
Flaim Systems provides innovative training solutions for emergency services using immersive VR, haptics and real equipment.
Classroom training greatly differs from actual customer support since in real life, customers might be undergoing situations like trauma from an accident, domestic issues or work-related tensions. With immersive training, employees can learn how to deal with customer complaints without actually being in the stressful situation.
Walmart is currently using experiential learning through the Oculus Go headsets to ensure similar training for all its employees working in the three main areas of new technology, soft skills like empathy and customer service, and compliance.
VR is already being used to train surgeons as trainees are hesitant to operate on real patients or use the high-tech, expensive surgical instruments without the required skills. VR gives them a realistic experience of operating on patients without letting their fears get in the way of training.
Dr. Shafi Ahmed is a practising cancer surgeon and co-founder of Medical Realities, a company that uses virtual reality for immersive technologies training. His recent use of Google Glass while performing an operation allow 14000 viewers worldwide to navigate and zoom in throughout the procedure. Therefore, he firmly believes that the future of VR medical training looks promising.
In case you need further validation for this awesome technology that exists only to benefit your business, feel free to go through these use cases :)
If you ́re among those who have already decided and can't wait to experience the world of VR training, follow the link below to access STAGE Cloud. Happy Staging!